
I do like a nice iPhone video game, and the cuter the graphics, the catchier the music, the better. Likewise, something which has that immediate pick-up-and-play mentality, combined with a draw for more, always gets a lot of playtime.
Don't Fall Off is a simple, easy to grasp concept, learning it takes seconds, mastering it may take a frustrating period of time. In the vein of Canabalt, a personal favourite of mine, this is survival against the clock, with a no lives, or continue system.
Let's see what EA Games have delivered thumb gamers this week!
Gameplay
So how does this work then? Basically, you get a little round ball of a character that looks like some sort of a squirrel called Rollie. He is sitting on a paper boat which must be treated to repel water, as it doesn't go all soggy and eventually sink.
You tilt the boat left or right, and he rolls around on it avoiding raindrops, a single hit of which will knock him off into the water and end the game. The longer he stays on, the higher your time, and eventually you'll progress from level to level at each minute mark.
Things start off very easy with paper clips on the boat sides to stop you falling off, that gradually become less and less useful as the game wears on. Oh and you get helpful little tips along the way so instructions aren't needed!
To add a bit of variety at fixed times on each level objects appear that you can tap. The sun blows away the clouds temporarily giving you a little respite and a chance to reposition poor Rollie who is no doubt very sea sick by now. An umbrella gives him temporary protection against the elements, until it magically vanishes, often at the worst possible moment.